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June 2023

grey cogs

☑ All Go: Concurrency

In this, my fourth article on the Go programming language, I’m going to tackle the topic of concurrency. This concept of goroutines is one of the languages main selling points, so I’ll be interested to see how they work. We’ll also look at channels, which are used to communicate between goroutines.

This is the 4th of the 6 articles that currently make up the “All Go” series, the first of which was All Go: Basic Semantics.

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23 Jun 2023 at 9:15PM in Software
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Photo by Pixabay on Pexels
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go board

☑ All Go: Closures, Deferred Actions and Generics

In this, my third article on the Go programming language, I’m going to look at some of the additional features. Specifically we’ll look at closures and deferred actions, and also Go’s support for generics.

This is the 3rd of the 6 articles that currently make up the “All Go” series, the first of which was All Go: Basic Semantics.

Read article ( 22 minutes )

15 Jun 2023 at 1:10PM in Software
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private gate

☑ All Go: Methods and Interfaces

Having looked at the basic semantics of Go in the previous article, I’m continuing my exploration by looking at Go’s facilities for object orientation. This looks at structures and embedding in more detail, as well as methods and interfaces.

This is the 2nd of the 6 articles that currently make up the “All Go” series, the first of which was All Go: Basic Semantics.

Read article ( 24 minutes )

10 Jun 2023 at 9:11AM in Software
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two gophers

☑ All Go: Basic Semantics

Having written a lot of articles about Python and Rust, I thought it was about time I took a look at another popular modern language, Go. In this article I’m kicking off by looking at the basic syntax and semantics as a foundation for looking at the more advanced features in future articles.

This is the 1st of the 6 articles that currently make up the “All Go” series.

Read article ( 23 minutes )

3 Jun 2023 at 10:45PM in Software
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go