I’ve finally started to look into the new features in C++11 and I thought it would be useful to jot down the highlights, for myself or anyone else who’s curious. Since there’s a lot of ground to cover, I’m going to look at each item in its own post — this one covers improvements to template declaration and instantiation.
This is the 5th of the 8 articles that currently make up the “C++11 Features” series, the first of which was C++11: Move Semantics.
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I’ve finally started to look into the new features in C++11 and I thought it would be useful to jot down the highlights, for myself or anyone else who’s curious. Since there’s a lot of ground to cover, I’m going to look at each item in its own post — this one covers various changes to function and method declaration and definition.
This is the 4th of the 8 articles that currently make up the “C++11 Features” series, the first of which was C++11: Move Semantics.
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I’ve finally started to look into the new features in C++11 and I thought it would be useful to jot down the highlights, for myself or anyone else who’s curious. Since there’s a lot of ground to cover, I’m going to look at each item in its own post — this one covers automatic type inference and generalised constant expressions.
This is the 3rd of the 8 articles that currently make up the “C++11 Features” series, the first of which was C++11: Move Semantics.
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I finally took a little time to get my head around POSIX process groups and sessions.
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I’ve finally started to look into the new features in C++11 and I thought it would be useful to jot down the highlights, for myself or anyone else who’s curious. Since there’s a lot of ground to cover, I’m going to look at each item in its own post — this one covers changes to initialization of variables.
This is the 2nd of the 8 articles that currently make up the “C++11 Features” series, the first of which was C++11: Move Semantics.
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There are few technical topics about which there’s more FUD than picking a strong password.
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I’ve finally started to look into the new features in C++11 and I thought it would be useful to jot down the highlights, for myself or anyone else who’s curious. Since there’s a lot of ground to cover, I’m going to look at each item in its own post — this one covers move semantics.
This is the 1st of the 8 articles that currently make up the “C++11 Features” series.
Read article ( 4 minutes )
Why have webservers been so slow to accept chunked requests?
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In C++ the static
keyword has quite a few wrinkles that may not be immediately apparently. One of them is related to constructor order, and I briefly describe it here.
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If you have the luxury of migrating your Linux installation to a new hard disk before the old one packs up entirely, it’s quite easily done with standard tools.
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