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March 2021

green python two 33

☑ Python 2to3: What’s New in 3.3 - Part 2

The second of my two articles covering features added in Python 3.3, this one talks about a large number of changes to the standard library, especially in network and OS modules. I also discuss implicit namespace packages, which are a bit niche but can be useful for maintaining large families of packages.

This is the 5th of the 15 articles that currently make up the “Python 2to3” series, the first of which was Python 2to3: What’s New in 3.0. This article was preceded by Python 2to3: What’s New in 3.3 - Part 1.

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7 Mar 2021 at 11:27AM in Software
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Photo by David Clode on Unsplash
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green python two 33

☑ Python 2to3: What’s New in 3.3 - Part 1

The fourth Python 3.x release brought another slew of great new features. So many, in fact, that I’ve split this release into two articles, of which this is the first. Highlights in this part include yield from expressions, mocking support in unittest and virtualenv suppport in the standard library.

This is the 4th of the 15 articles that currently make up the “Python 2to3” series, the first of which was Python 2to3: What’s New in 3.0. This article was preceded by Python 2to3: What’s New in 3.2.

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6 Mar 2021 at 11:11PM in Software
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Photo by David Clode on Unsplash
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February 2021

green python two 32

☑ Python 2to3: What’s New in 3.2

Another installment in my look at all the new features added to Python in each 3.x release, this one covering 3.2. There’s a lot covered including the argparse module, support for futures, changes to the GIL implementation, SNI support in SSL/TLS, and much more besides. This is my longest article ever by far! If you’re puzzled why I’m looking at releases that are years old, check out the first post in the series.

This is the 3rd of the 15 articles that currently make up the “Python 2to3” series, the first of which was Python 2to3: What’s New in 3.0. This article was preceded by Python 2to3: What’s New in 3.1.

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7 Feb 2021 at 1:08PM in Software
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Photo by David Clode on Unsplash
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January 2021

green python two 31

☑ Python 2to3: What’s New in 3.1

This article continues to series looking at features added in each release of Python 3.x, with this one covering the move from 3.0 to 3.1. It includes the new contains OrderedDict and Counter, making modules executable as scripts, and marking unit tests as known failures. If you’re puzzled why I’m looking at releases that are years old, check out the first post in the series.

This is the 2nd of the 15 articles that currently make up the “Python 2to3” series, the first of which was Python 2to3: What’s New in 3.0.

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31 Jan 2021 at 8:45PM in Software
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Photo by David Clode on Unsplash
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green python two 30

☑ Python 2to3: What’s New in 3.0

I was slow to make the transition from Python 2 to 3 in the first place, and I never felt like I kept up properly with the new features. So I’m going to aim to do a series of articles looking at a different Python version in each and go through the new features added and catch myself up properly. This one addresses features added in Python 3.0 beyond those already in 2.6, including Unicode by default, type annotations, and exception chaining.

This is the 1st of the 15 articles that currently make up the “Python 2to3” series.

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21 Jan 2021 at 9:21PM in Software
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Photo by David Clode on Unsplash
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June 2019

rusty boat

☑ Uncovering Rust: Types and Matching

Rust is fairly new multi-paradigm system programming language that claims to offer both high performance and strong safety guarantees, particularly around concurrency and memory allocation. As I play with the language a little, I’m using this series of blog posts to discuss some of its more unique features as I come across them. This one discusses Rust’s data types and powerful match operator.

This is the 2nd of the 2 articles that currently make up the “Uncovering Rust” series, the first of which was Uncovering Rust: References and Ownership.

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22 Jun 2019 at 8:00AM in Software
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Photo by Matt Lamers on Unsplash
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rusty boat

☑ Uncovering Rust: References and Ownership

Rust is fairly new multi-paradigm system programmating langauge that claims to offer both high performance and strong safety guarantees, particularly around concurrency and memory allocation. As I play with the language a little, I’m using this series of blog posts to discuss some of its more unique features as I come across them. This one talks about Rust’s ownership model.

This is the 1st of the 2 articles that currently make up the “Uncovering Rust” series.

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18 Jun 2019 at 7:45PM in Software
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Photo by Matt Lamers on Unsplash
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magifying glass macbook

☑ Tracing MacOS Filesystem Events

Recently I had cause to find out where a particular process is currently writing a file on MacOS and I wanted to describe how I went about it for reference.

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11 Jun 2019 at 8:19AM in Software
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January 2018

plane dive

FTP Considered Painful

After many years of separation I was recently reunited with the venerable old FTP protocol. The years haven’t been kind to it.

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7 Jan 2018 at 9:50AM in Software
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Photo by Rob Potter on Unsplash
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September 2016

laptop hands

☑ Website Maintenance on the Move

I write most of my blog articles and make other changes to my site whilst on my daily commute. The limitations of poor network reception different hardware have forced me to come up with a streamlined process for it and I thought it might be helpful to share in case it’s helpful for anyone else.

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19 Sep 2016 at 1:45PM in Software
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